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Caliber: Totentanz's Top Dog - Cyberpunk TCG card

Unit · Yellow · RAM 2

Caliber: Totentanz's Top Dog

Card text

Playable in Go Solo

Play Defeat a rival Unit with cost 2 or less.
Defeated A Rival discards 1. If the card's cost equals the value of a friendly Gig, that Rival discards 1 more.

How this card works

Caliber is worth more when he dies. His Defeated makes a Rival discard 1, and if that card's cost equals the value of one of your Gigs, they discard another. His Play also defeats a rival Unit with cost 2 or less, so he removes a cheap threat as he enters. With 5 power he steals one Gig.

Plan to get him defeated. Live with the Aftermath makes each player defeat one of their own Units: you offer Caliber and collect the discards while your Rival loses something real. Wild in the Streets can defeat any spent Unit, including your own after he attacks.

Two FAQ points: the Play defeat is mandatory, so if the only valid target is one you would rather leave, you still defeat it. And the second discard does not chain; even if it also matches a Gig, there is no third. He needs 2 Yellow RAM.

Stats

Cost
5
Power
5
RAM
2
Color
Yellow
Type
Unit
Classifications
Ganger, Maelstrom
Rarity
Rare
Set
Welcome to Night City — Retail
Number
044
Artist
André Lima Araújo & Chris O'Halloran
Sell tag
No

Appears in

No ready-made deck uses this card yet.

Related cards

Play this card in Go Solo

Build a deck around it, or pick a ready-made deck, and play against the AI.