Unit · Red · RAM 1
6th Street Recruits
Card text
Playable in Go Solo
When a friendly Unit steals a d6, increase a Gig by up to 6.
How this card works
The body is solid for the price: 4 Eddies buys 6 power, enough to steal one Gig per attack (you need 10 power for a second one). The real reason to play it is the passive. Whenever any friendly Unit steals a d6, you may increase a Gig by up to 6, and that Gig does not have to be the die you just took.
Use that bump to push dice to 8+. Octant costs 1 Eddie less for each friendly Gig with 8+ value, down to 1, and Kerry Eurodyne: The Last Rockerboy draws 2 when you Spend him while you control an 8+ Gig.
Only d6 steals count; other dice trigger nothing. The official FAQ confirms that stealing two d6 at once triggers the effect twice. The steal has to happen, so if a Rival redirects your attack with Blocker, the trigger never fires. It needs just 1 Red RAM.
Stats
- Cost
- 4
- Power
- 6
- RAM
- 1
- Color
- Red
- Type
- Unit
- Classifications
- 6th Street, Ganger
- Rarity
- Common
- Set
- Welcome to Night City — Retail
- Number
- 006
- Artist
- Daniel Valaisis
- Sell tag
- No
Appears in
Related cards
Play this card in Go Solo
It is in the Johnny / Panam / Viktor deck. Play it against the AI.