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The Heist - Cyberpunk TCG card

Program · Yellow · RAM 2

The Heist

Card text

Playable in Go Solo

Trash 4. Add a Gear from among them to your hand. If that Gear's cost equals the value of a friendly Gig, you may play it for free instead.

How this card works

The Heist costs 2 Eddies: trash the top 4 cards of your deck, then add a Gear from among them to your hand. If that Gear's cost equals the value of one of your Gigs, you may play it for free instead. With low Gigs on the table, most cheap Gear qualifies.

Two rulings matter. Taking a Gear is mandatory if one was trashed, and the free play is optional - you can keep the Gear in hand, but then you pay full price later. Trashing 4 also thins your deck noticeably.

At the low end, Kiroshi Optics costs 1 and lands for free off a min Gig, then lets you look at a face-down Legend when the wearer attacks. At the top, The Relic: Experimental Biochip costs 5: with a Gig on 5 it enters free, and when its carrier is defeated you play another Unit with cost 9 or less from your trash.

Stats

Cost
2
Power
–
RAM
2
Color
Yellow
Type
Program
Classifications
Merc
Rarity
Uncommon
Set
Welcome to Night City — Retail
Number
070
Artist
Dilara Özden
Sell tag
Yes

Appears in

No ready-made deck uses this card yet.

Related cards

Play this card in Go Solo

Build a deck around it, or pick a ready-made deck, and play against the AI.