Unit · Blue · RAM 2
Delamain Cab
Card text
Playable in Go Solo
At the end of your turn, if this Unit stole a Gig this turn, ready 1 Eddie.
How this card works
4 Eddies buys 4 power and one Gig per attack. At the end of your turn, if the Cab stole a Gig this turn, you ready 1 Eddie, so each successful attack refunds part of its cost and leaves money available during your Rival's turn.
Spend that Eddie on Quick cards, which you can play when a rival Unit attacks. Detonate costs 1 Eddie and defeats a rival Gear with power 2 or less. Reboot Optics costs 2 and stops the next rival Unit that fights this turn from defeating your Unit.
The FAQ is clear: if the Cab leaves the field before the end of your turn, the Eddie is not readied. A blocked attack usually gives nothing either, because a redirected attack becomes a fight and does not steal. It needs 2 Blue RAM.
Stats
- Cost
- 4
- Power
- 4
- RAM
- 2
- Color
- Blue
- Type
- Unit
- Classifications
- Vehicle
- Rarity
- Common
- Set
- Welcome to Night City — Retail
- Number
- 112
- Artist
- CD PROJEKT RED
- Sell tag
- No
Appears in
Related cards
Play this card in Go Solo
It is in the The Heist (Mercs) deck. Play it against the AI.